![]() ![]() Playing through it like this gave me me the impression that Bioshock 2’s PC port is a slapdash mess. I played through this game blind for my youtube channel #shill. Minerva’s Den was released on August 31st, 2010 for PS3 and XBox 360. So players who purchased these maps almost never got to see them because so few purchased the DLC overall. It was released as the final DLC for the game and the only piece of non-multiplayer DLC content.įun Fact: The multiplayer DLC would only matchmake people into the new maps if all players going into the match owned them. They made the DLC with a team of about 40 people. Minerva’s Den was made by 2K Marin, a studio that’s worked on Bioshock 1, 2, and The Bureau: XCOM Declassified - so it’s not all great. Fight your way through hordes of pencil pushing splicers and Limited Edition Lancer Big Daddies as you get to the heart of Minerva’s Den. He’s insane and screaming something about The Thinker predicting disaster if Sigma get’s too near. It’s current owner however is not interested in letting you come near it. The Thinker is a marvel of Adam fueled machinery, complete with the power to predict future events and replicate the personality of other humans. Your mission, and you have no choice but to accept it, is to infiltrate Rapture Central Computing and retrieve the schematics of it’s great machine The Thinker. This one’s got a Sigma symbol on his hand and starts the game with telekinesis. You are Subject Sigma - totally different from Alpha. So if you haven’t you can check it over here.Īnother day, another Alpha Series. "Here are the locations of all 10 Roses for the "A Shocking Turn of Events" - Collector achievement.This review is going to assume that you’ve Played Bioshock 2 or read my review on it. Here's the playlist for all puzzle rooms įull instructions in my Steam Guide Save Cancel The mechanism for the wheel will break and the last Rose will be at the middle of a gear.Ī Shocking Turn of Events (Expert - 3:15) Rose #10 - Turn the Ferris Wheel a SEVENTH time (one more after the Little Sister has stepped out of it). Use code 1951 to open it and find the rose on the chandelier. Rose #9 - In Zimmerman Chardonnay room (Grand Carnival) which is locked. Rose #8 - At the stand with the pinned body, use Telekinesis to throw an object into the balloon at the bottom right. Rose #7 - At the stand where you have to shoot tennis balls in small containers - the rose is in the third container. Rose #6 - In the Pneumo pipe at the Freezer Room - use Telekinesis to light an object on fire and melt the ice. Rose #5 - In a Little Sister vent at the entrance of Grand Carnival. ![]() Rose #4 - In Rapture Records store behind the metal gate. Rose #3 - In the Ladies Bathroom behind the Ferris Wheel mechanism. Rose #2 - From Rose #1, use the button and wait for the lift to level with the secret room where you will find the second Rose. Simply hop onto the lift as it comes up to reach the first Rose. Rose #1 - At the top of the lift from which a splicer will electrocute herself as you approach it. Here are the locations of all 10 Roses for the "A Shocking Turn of Events" - Collector achievement. ![]()
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